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Author Topic: [PNG Heavy] I got bored... (Progress)  (Read 181 times)

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rockintyler8

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[PNG Heavy] I got bored... (Progress)
« on: May 15, 2013, 06:19:25 pm »

I started building this after a long night or two of boredom.




Ok. What do you guys think?
Place: http://www.roblox.com/item.aspx?id=92723684

Edit: Added Another Image
« Last Edit: Yesterday at 10:27:28 am by rockintyler8 »
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Nytraulics

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Re: [PNG Heavy] I got bored...
« Reply #1 on: May 15, 2013, 06:32:23 pm »

Pretty cool
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mat852

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Re: [PNG Heavy] I got bored...
« Reply #2 on: May 15, 2013, 06:39:19 pm »

hot

make a kit then we could have some fun nig
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Butterfly

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Re: [PNG Heavy] I got bored...
« Reply #3 on: May 15, 2013, 08:39:06 pm »

Lower your street lines a bit. If you plan on adding cars someday and knowing ROBLOX physics, the cars will have a hard time going over the lines.

I found that putting them 0.1 over the actual street makes it so the car can glide over it with ease.
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ikutoisahobo

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Re: [PNG Heavy] I got bored...
« Reply #4 on: May 15, 2013, 08:42:00 pm »

Or just turn of CanCollide.
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rockintyler8

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Re: [PNG Heavy] I got bored...
« Reply #5 on: May 15, 2013, 08:45:31 pm »

Lower your street lines a bit. If you plan on adding cars someday and knowing ROBLOX physics, the cars will have a hard time going over the lines.

I found that putting them 0.1 over the actual street makes it so the car can glide over it with ease.
Already 0.1
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mat852

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Re: [PNG Heavy] I got bored...
« Reply #6 on: May 15, 2013, 08:48:50 pm »

make it 0.05
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Butterfly

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Re: [PNG Heavy] I got bored...
« Reply #7 on: May 15, 2013, 09:01:41 pm »

Lower your street lines a bit. If you plan on adding cars someday and knowing ROBLOX physics, the cars will have a hard time going over the lines.

I found that putting them 0.1 over the actual street makes it so the car can glide over it with ease.
Already 0.1

Hmm it looks very high up in the picture, guess I just haven't built in that long.

Do what mat said and make it 0.05 and post results. I think it starts clipping after 0.1, but I can't remember.
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bayat

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Re: [PNG Heavy] I got bored...
« Reply #8 on: May 15, 2013, 09:20:54 pm »

probably a stupid question
but how to get xyz

EDIT:
nevermind
i'm an idiot
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spacek531

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Re: [PNG Heavy] I got bored...
« Reply #9 on: May 15, 2013, 11:24:23 pm »

You should populate that thing with cars using my car system: http://ironnoob.com/forums/index.php?topic=32670.0
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my race track
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Void_Knight

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Re: [PNG Heavy] I got bored...
« Reply #10 on: May 15, 2013, 11:29:09 pm »

Lower your street lines a bit. If you plan on adding cars someday and knowing ROBLOX physics, the cars will have a hard time going over the lines.

I found that putting them 0.1 over the actual street makes it so the car can glide over it with ease.
Already 0.1

Hmm it looks very high up in the picture, guess I just haven't built in that long.

Do what mat said and make it 0.05 and post results. I think it starts clipping after 0.1, but I can't remember.
He could always make it cancollide false.
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Butterfly

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Re: [PNG Heavy] I got bored...
« Reply #11 on: May 15, 2013, 11:50:05 pm »

Lower your street lines a bit. If you plan on adding cars someday and knowing ROBLOX physics, the cars will have a hard time going over the lines.

I found that putting them 0.1 over the actual street makes it so the car can glide over it with ease.
Already 0.1

Hmm it looks very high up in the picture, guess I just haven't built in that long.

Do what mat said and make it 0.05 and post results. I think it starts clipping after 0.1, but I can't remember.
He could always make it cancollide false.

That's always looked choppy to me though

you need some sort of physics for the realism and goign through it never cuts it for me :/
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rockintyler8

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Re: [PNG Heavy] I got bored...
« Reply #12 on: May 16, 2013, 05:00:16 am »

Lower your street lines a bit. If you plan on adding cars someday and knowing ROBLOX physics, the cars will have a hard time going over the lines.

I found that putting them 0.1 over the actual street makes it so the car can glide over it with ease.
Already 0.1

Hmm it looks very high up in the picture, guess I just haven't built in that long.

Do what mat said and make it 0.05 and post results. I think it starts clipping after 0.1, but I can't remember.
He could always make it cancollide false.

That's always looked choppy to me though

you need some sort of physics for the realism and goign through it never cuts it for me :/
The stripes are always hard as hell to manipulate.

Anyways, i thought the size minimum on a part was 0.1?
« Last Edit: May 16, 2013, 09:07:08 am by rockintyler8 »
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Butterfly

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Re: [PNG Heavy] I got bored...
« Reply #13 on: May 16, 2013, 08:50:53 pm »

Lower your street lines a bit. If you plan on adding cars someday and knowing ROBLOX physics, the cars will have a hard time going over the lines.

I found that putting them 0.1 over the actual street makes it so the car can glide over it with ease.
Already 0.1

Hmm it looks very high up in the picture, guess I just haven't built in that long.

Do what mat said and make it 0.05 and post results. I think it starts clipping after 0.1, but I can't remember.
He could always make it cancollide false.

That's always looked choppy to me though

you need some sort of physics for the realism and goign through it never cuts it for me :/
The stripes are always hard as hell to manipulate.

Anyways, i thought the size minimum on a part was 0.1?

I'm no scripter, I only build.

What a lot of builders do now-a-days is they'll insert an Advanced Cframe into their game. This is a GUI Cframe tool that allows you to insert blocks to very persist amounts.

I'll look into it tomorrow when I'm able to look into it if you please.
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spacek531

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Re: [PNG Heavy] I got bored...
« Reply #14 on: May 17, 2013, 04:37:36 am »

Lower your street lines a bit. If you plan on adding cars someday and knowing ROBLOX physics, the cars will have a hard time going over the lines.

I found that putting them 0.1 over the actual street makes it so the car can glide over it with ease.
Already 0.1

Hmm it looks very high up in the picture, guess I just haven't built in that long.

Do what mat said and make it 0.05 and post results. I think it starts clipping after 0.1, but I can't remember.
He could always make it cancollide false.

That's always looked choppy to me though

you need some sort of physics for the realism and goign through it never cuts it for me :/
The stripes are always hard as hell to manipulate.

Anyways, i thought the size minimum on a part was 0.1?
It's 0.2
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my race track
Now with less lag and less understeer!
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