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Author Topic: Building a Stalker map.  (Read 158 times)

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Dom

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Building a Stalker map.
« on: May 15, 2013, 11:50:40 am »

It's going to be sweet!



 8)
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Dom2d2

CloneTrooper1019

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Re: Building a Stalker map.
« Reply #1 on: May 15, 2013, 11:56:45 am »

I suppose I like the idea so far. I'd like a better overview though.
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Dom

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Re: Building a Stalker map.
« Reply #2 on: May 15, 2013, 12:11:08 pm »

I suppose I like the idea so far. I'd like a better overview though.

I just started, more is to come.
:)
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Dom2d2

jamjam195

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Re: Building a Stalker map.
« Reply #3 on: May 15, 2013, 12:58:36 pm »

At first: Why is the robloxian stuck in the brick
After staring at it for a bit: Oh, its dirty water / sewer water whatever
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Why Hello There.

Alternative: Wopian
Bobstudios | WPM: 81 | World of Wopian

Dom

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Re: Building a Stalker map.
« Reply #4 on: May 15, 2013, 01:01:50 pm »

At first: Why is the robloxian stuck in the brick
After staring at it for a bit: Oh, its dirty water / sewer water whatever

Lol, yes it's dirty water. It'll be more obvious in-game anyway.
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Dom2d2

Plank Hill

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Re: Building a Stalker map.
« Reply #5 on: May 16, 2013, 07:04:27 am »

needs about 20k more bricks on the mountain wall
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Baaaaman.   Baaaaman?   Baaaaman. Baaaaman.   Baaaaman?   Baaaaman. Baaaaman.   Baaaaman?   Baaaaman. Baaaaman.   Baaaaman?   Baaaaman. BAAAAAAAAAAAMAN? Baaaaman.   Baaaaman?   Baaaaman. Baaaaman.   Baaaaman?   Baaaaman. Baaaaman.   Baaaaman?   Baaaaman. Baaaaman.   Baaaaman?   Baaaaman. Baaaaman.

rockintyler8

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Re: Building a Stalker map.
« Reply #6 on: May 16, 2013, 07:09:13 am »

Needs less repetition.
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Kitty Hawk

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Re: Building a Stalker map.
« Reply #7 on: May 16, 2013, 04:39:35 pm »

You could probably use a fifth of the bricks used on that wall and still have a decent wall.
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Just click it.

Dom

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Re: Building a Stalker map.
« Reply #8 on: May 16, 2013, 05:33:08 pm »

You could probably use a fifth of the bricks used on that wall and still have a decent wall.

Unnecessary complexity is key.
;)
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Dom2d2

HatHelper

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Re: Building a Stalker map.
« Reply #9 on: May 16, 2013, 05:35:40 pm »

FIX DER TASKBAR.
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death to incredibar maker

Adachi

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Re: Building a Stalker map.
« Reply #10 on: May 16, 2013, 06:01:57 pm »

Why do you stand in vomit
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Dom

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Re: Building a Stalker map.
« Reply #11 on: May 16, 2013, 06:16:23 pm »

FIX DER TASKBAR.

Nuuuu! I like it that way.
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Dom2d2

Void_Knight

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Re: Building a Stalker map.
« Reply #12 on: May 16, 2013, 07:11:32 pm »

FIX DER TASKBAR.

Nuuuu! I like it that way.
Having it like that reminds me of Ubuntu, and that's not a good thing.

I'm curious to how you made it not stretch so far out from the left though.
EDIT: Ooh you can resize it when it's not locked, forgot about that.
« Last Edit: May 16, 2013, 07:16:52 pm by Void_Knight »
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SuperMushroom8

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Re: Building a Stalker map.
« Reply #13 on: Yesterday at 11:52:11 am »

Thats really good.
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YOU MAKE ME SOO HOT
 

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