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Author Topic: [Project] Project Ironnoob [Version 0.0.0 - 5MAY13]  (Read 360 times)

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zsx

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Re: [Project] Project Ironnoob [Version 0.0.0 - 5MAY13]
« Reply #15 on: May 05, 2013, 08:28:23 am »

Not to put down the idea or anything but I see problems in these areas:

- Power source (mini arc reactor?)
- Thrusters (how long they can last)
- Weapons (as in equipped with weapons we have today or tony's weapons?) <<< problem with government either way T_T you might have to register it as a weapon.
- JARVIS (it's more complex than siri)
- security? (You know darn well other companies will try to steal your tech and heck, even the suit!)

Just some of the things that I thought would be kind of something that you would have to think outside the box for.

....but hey, what you are doing is how technology gets advanced. It starts with an idea.
Yes! Ideas spark progress.

How did you not find out im zacsac yet...
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bayat

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Re: [Project] Project Ironnoob [Version 0.0.0 - 5MAY13]
« Reply #16 on: May 05, 2013, 08:29:02 am »

Not to put down the idea or anything but I see problems in these areas:

- Power source (mini arc reactor?)
- Thrusters (how long they can last)
- Weapons (as in equipped with weapons we have today or tony's weapons?) <<< problem with government either way T_T you might have to register it as a weapon.
- JARVIS (it's more complex than siri)
- security? (You know darn well other companies will try to steal your tech and heck, even the suit!)

Just some of the things that I thought would be kind of something that you would have to think outside the box for.

....but hey, what you are doing is how technology gets advanced. It starts with an idea.
Yes! Ideas spark progress.
If we don't get any of the techy stuff
at least  we'd get a cool looking suit
right?
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Void_Knight

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Re: [Project] Project Ironnoob [Version 0.0.0 - 5MAY13]
« Reply #17 on: May 05, 2013, 08:29:33 am »

Not to put down the idea or anything but I see problems in these areas:

- Power source (mini arc reactor?)
- Thrusters (how long they can last)
- Weapons (as in equipped with weapons we have today or tony's weapons?) <<< problem with government either way T_T you might have to register it as a weapon.
- JARVIS (it's more complex than siri)
- security? (You know darn well other companies will try to steal your tech and heck, even the suit!)

Just some of the things that I thought would be kind of something that you would have to think outside the box for.

....but hey, what you are doing is how technology gets advanced. It starts with an idea.
Yes! Ideas spark progress.

How did you not find out im zacsac yet...
I already did, dummy. I just don't care.
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Core

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Re: [Project] Project Ironnoob [Version 0.0.0 - 5MAY13]
« Reply #18 on: May 05, 2013, 08:30:30 am »

Not to put down the idea or anything but I see problems in these areas:

- Power source (mini arc reactor?)
- Thrusters (how long they can last)
- Weapons (as in equipped with weapons we have today or tony's weapons?) <<< problem with government either way T_T you might have to register it as a weapon.
- JARVIS (it's more complex than siri)
- security? (You know darn well other companies will try to steal your tech and heck, even the suit!)

Just some of the things that I thought would be kind of something that you would have to think outside the box for.

....but hey, what you are doing is how technology gets advanced. It starts with an idea.

Yes, we still have yet to find a power source. Hence the 0.0.0 version

Thrusters, again, will most likely be powered by the power source.. It's time to put the elements to the test

Weapons, probably today's weapons for now

Jarvis, easy

Security, don't make it to well known
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bayat

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Re: [Project] Project Ironnoob [Version 0.0.0 - 5MAY13]
« Reply #19 on: May 05, 2013, 08:31:35 am »

Not to put down the idea or anything but I see problems in these areas:

- Power source (mini arc reactor?)
- Thrusters (how long they can last)
- Weapons (as in equipped with weapons we have today or tony's weapons?) <<< problem with government either way T_T you might have to register it as a weapon.
- JARVIS (it's more complex than siri)
- security? (You know darn well other companies will try to steal your tech and heck, even the suit!)

Just some of the things that I thought would be kind of something that you would have to think outside the box for.

....but hey, what you are doing is how technology gets advanced. It starts with an idea.
Yes! Ideas spark progress.

How did you not find out im zacsac yet...
I already did, dummy. I just don't care.
level of fucks given: 0
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zsx

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Re: [Project] Project Ironnoob [Version 0.0.0 - 5MAY13]
« Reply #20 on: May 05, 2013, 08:33:33 am »

Not to put down the idea or anything but I see problems in these areas:

- Power source (mini arc reactor?)
- Thrusters (how long they can last)
- Weapons (as in equipped with weapons we have today or tony's weapons?) <<< problem with government either way T_T you might have to register it as a weapon.
- JARVIS (it's more complex than siri)
- security? (You know darn well other companies will try to steal your tech and heck, even the suit!)

Just some of the things that I thought would be kind of something that you would have to think outside the box for.

....but hey, what you are doing is how technology gets advanced. It starts with an idea.
Yes! Ideas spark progress.

How did you not find out im zacsac yet...
I already did, dummy. I just don't care.

Unban me please :)
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Void_Knight

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Re: [Project] Project Ironnoob [Version 0.0.0 - 5MAY13]
« Reply #21 on: May 05, 2013, 08:34:20 am »

Not to put down the idea or anything but I see problems in these areas:

- Power source (mini arc reactor?)
- Thrusters (how long they can last)
- Weapons (as in equipped with weapons we have today or tony's weapons?) <<< problem with government either way T_T you might have to register it as a weapon.
- JARVIS (it's more complex than siri)
- security? (You know darn well other companies will try to steal your tech and heck, even the suit!)

Just some of the things that I thought would be kind of something that you would have to think outside the box for.

....but hey, what you are doing is how technology gets advanced. It starts with an idea.
Yes! Ideas spark progress.

How did you not find out im zacsac yet...
I already did, dummy. I just don't care.

Unban me please :)
Go fuck yourself up the ass first.
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zsx

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Re: [Project] Project Ironnoob [Version 0.0.0 - 5MAY13]
« Reply #22 on: May 05, 2013, 08:50:05 am »

Not to put down the idea or anything but I see problems in these areas:

- Power source (mini arc reactor?)
- Thrusters (how long they can last)
- Weapons (as in equipped with weapons we have today or tony's weapons?) <<< problem with government either way T_T you might have to register it as a weapon.
- JARVIS (it's more complex than siri)
- security? (You know darn well other companies will try to steal your tech and heck, even the suit!)

Just some of the things that I thought would be kind of something that you would have to think outside the box for.

....but hey, what you are doing is how technology gets advanced. It starts with an idea.
Yes! Ideas spark progress.

How did you not find out im zacsac yet...
I already did, dummy. I just don't care.

Unban me please :)
Go fuck yourself up the ass first.

Did
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Void_Knight

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Re: [Project] Project Ironnoob [Version 0.0.0 - 5MAY13]
« Reply #23 on: May 05, 2013, 08:50:43 am »

Not to put down the idea or anything but I see problems in these areas:

- Power source (mini arc reactor?)
- Thrusters (how long they can last)
- Weapons (as in equipped with weapons we have today or tony's weapons?) <<< problem with government either way T_T you might have to register it as a weapon.
- JARVIS (it's more complex than siri)
- security? (You know darn well other companies will try to steal your tech and heck, even the suit!)

Just some of the things that I thought would be kind of something that you would have to think outside the box for.

....but hey, what you are doing is how technology gets advanced. It starts with an idea.
Yes! Ideas spark progress.

How did you not find out im zacsac yet...
I already did, dummy. I just don't care.

Unban me please :)
Go fuck yourself up the ass first.

Did
Now stop derailing this thread before I ban you again.
I will not unban you since you were banned for a reason.
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ikutoisahobo

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Re: [Project] Project Ironnoob [Version 0.0.0 - 5MAY13]
« Reply #24 on: May 05, 2013, 11:24:57 am »

To keep costs down just throw in a modified Google Glass.

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xzbobzx

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Re: [Project] Project Ironnoob [Version 0.0.0 - 5MAY13]
« Reply #25 on: May 05, 2013, 11:33:18 am »

It's funny because the suit will basically be an iron noob.
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Adachi

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Re: [Project] Project Ironnoob [Version 0.0.0 - 5MAY13]
« Reply #26 on: May 05, 2013, 11:43:26 am »

Easier way

1)Go to army base
2) Steal their mech suits that they are developing to lift heavy things
3)Modify it
4)Done
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Core

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Re: [Project] Project Ironnoob [Version 0.0.0 - 5MAY13]
« Reply #27 on: May 05, 2013, 11:53:59 am »

Easier way

1)Go to army base
2) Steal their mech suits that they are developing to lift heavy things
3)Modify it
4)Done

But those suits are big as fuck. That, and we'd need a shit ton of modifications, because, while it's the Mark II, it's going to have the "suit up" properties of the Mark 42
« Last Edit: May 05, 2013, 11:56:50 am by Core »
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mat852

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Re: [Project] Project Ironnoob [Version 0.0.0 - 5MAY13]
« Reply #28 on: May 05, 2013, 12:09:34 pm »

I can help I guess
with graphics design and stuff

also I <3 irnman

me and my cone nigga here graphics
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Adachi

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Re: [Project] Project Ironnoob [Version 0.0.0 - 5MAY13]
« Reply #29 on: May 05, 2013, 12:23:18 pm »

this isnt possible if we do it

if we all went to MIT then we could do it

but right now, nope
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